Hardware vs. Ingame Performance

Wall of text ahead, if you only want the conclusion, scroll down to the bottom of the article. First came CS, then came the question "Do your peripherals impact your game?". The Answer is often given in a trivial, condescending way: Obviously not! You will not get better just because your monitor has 144 hertz … Continue reading Hardware vs. Ingame Performance

Welcome to CS:GO, China!

Depending on where you live and when you read this, today has been the day that China entered the CS:GO community. Not just did China advertise on famous and tall buildings, but they will now enter the CS:GO Esports scene with more potential than ever before. With the Perfect World release being the official release … Continue reading Welcome to CS:GO, China!

New Pistol balancing update

After changing the Five-SeveN and the Tec-9 to reinforce "skillful use of the weapons", a new beta branch update has emerged. In this update, called 1.36.0.3-rc1, Valve has, per patch-notes: Significantly reduced unarmored aimpunch. Additional changes to pistols with the goal of emphasizing skillful use of the weapons. Glock: Slight adjustments favoring accurate players who close … Continue reading New Pistol balancing update

Three Principles to AWP More Like fox – Dignitas

Image Property of Team Dignitas Click the Image to get to my newest article called "Three Principles to AWP More Like fox" - an article that focuses on three key components of fox his play that will allow practically any AWPer to step up their game.