Valve with a new approach

Valve released an update that contained more than just a few bugfixes this time. They extended the Operation Hydra until November the 13th, stating that "This will give new players who joined us recently a chance to spend some time playing operation maps and events." They have furthermore announced that the operation maps that got played the … Continue reading Valve with a new approach

Hardware vs. Ingame Performance

Wall of text ahead, if you only want the conclusion, scroll down to the bottom of the article. First came CS, then came the question "Do your peripherals impact your game?". The Answer is often given in a trivial, condescending way: Obviously not! You will not get better just because your monitor has 144 hertz … Continue reading Hardware vs. Ingame Performance

New Pistol balancing update

After changing the Five-SeveN and the Tec-9 to reinforce "skillful use of the weapons", a new beta branch update has emerged. In this update, called 1.36.0.3-rc1, Valve has, per patch-notes: Significantly reduced unarmored aimpunch. Additional changes to pistols with the goal of emphasizing skillful use of the weapons. Glock: Slight adjustments favoring accurate players who close … Continue reading New Pistol balancing update

Three Principles to AWP More Like fox – Dignitas

Image Property of Team Dignitas Click the Image to get to my newest article called "Three Principles to AWP More Like fox" - an article that focuses on three key components of fox his play that will allow practically any AWPer to step up their game.

Career Suicide

Immortals just lost to North pretty much 0-1 after having to forfeit the first map after failing to arrive in time for the scheduled start of the DreamHack ASTRO Open finals. This comes off as a shock, as Immortals are known for their heart for the game and bringing a fiery temperament with them, a temperament that … Continue reading Career Suicide